This work challenges where the human body begins, ends and is present in the digital age. Following the publication of the article Dancing the digital age: a survey of new technologies in the choreographic process (creativityjournals.com/dancing-the-digital-age in the Journal of Genius and Eminence edited by Mark A. Runco) by the International Center for Studies in Creativity in New York, Adesola and Gonzalo began this choreographic research project developing their work with new technology and choreographic processes.
SPACE+DIGITAL+DANCE (S+D2) is a practice-based, interdisciplinary research Movement Lab started by Adesola Akinleye and Gonzalo Preciado-Azanza in 2018. The Lab has worked internationally from inception, with Akinleye in UK & USA and Preciado-Azanza in Latvia & Spain. The project was conceived from their want to dance together despite their geographic locations. S+D2 has since grown to consider the global implications of bringing people together in movement across geographic, political, and verbal language barriers. S+D2 engages art, science, and technology to explore how we can challenge where the perceived body begins, ends and is present with a focus on how this offers new ways of cultural and political togetherness. S+D2 uses choreography and choreo-thinking as a holding space for interaction through a hybrid physical/digital world. S+D2 works towards hybrid dance encounters to push the limits between the real and the virtual world. The next phase of this work is Boundaries22/23.
Their work continues with research and choreographic exploration into Dancing the digital beyond-body and the ecological connected-body. Some preliminary explorations were presented at the international conference Re:generations -dance and the digital space in Manchester, Nov. 2019 where they explored the concept of collaboration between two artists interacting long distance, both with the real and the digital environment, challenging how dance happens beyond the dancer’s body. Currently SPACE+DIGITAL+DANCE works towards a full evening of work
Dancing the Digital: Boundaries [2022/23]
We are looking at the concept of collaboration between two artists interacting across geographic location in terms of a third actor – the audience. We are exploring how the ‘audience’/all involved can experience the choreography as interactive and Place making. This is to challenge how dance happens beyond the dancer’s body and within environment and digital. We have exciting plans developing new technology, choreography, and residencies for 2022/23.
Dancing the digital with the ecologically connected-body [2020 – 2022]
Continued choreographic exploration using only realtime digital platforms to co-choreograph across expand geographic locations in Europe and USA. Creation of Common Space two as a performance space that include choreographer, dancer and also environment and audiences. Presentation of findings and artistic output at ECODATA- Riga- RIXC Festival (October 2020).
Dancing the Digital Age [2018-2020]
Article Dancing the Digital Age: a survey of the new technologies in the choreographic process published in Journal of Genius and Eminence; two choreographic residencies using various Web 2.0 platforms and off-line reflection tool to create a metaphorical common space between UK and Latvia from which to explore co-choreographing. Presentation at Re:generations, Manchester UK (November 2019).
– Dancing the Digital Beyond-Body and the Ecological Connected-Body (2020), Dr. Adesola Akinleye & Gonzalo Preciado-Azanza
– Dancing the Digital Age (2019), Dr. Adesola Akinleye & Gonzalo Preciado-Azanza
– Akinleye, A. Choreographic research (SPACE+DANCE+DIGITAL) at MIT Immersion Lab. Funded by the Ivor Guest Research Grant, Society for Dance Research (October 2022)
– Choreographic research Residency of Dancing the Digital Beyond-Body and the Ecological Connected-Body (August-October 2020, Online)
– Choreographic Creation Residency of Dancing the Digital Age (August 2019, Online)
– Akinleye, A. & Preciado-Azanza, G (2022). SPACE+DIGITAL+DANCE: Dancing the digital with the ecologically connected-body. In Giménez-Morte, C., Martínez Costa, I., Soprano Manzo, V., Álvarez Puente, I. and Preciado-Azanza, G. (eds.). La investigación en Danza. Zaragoza 2022. Valencia: Mahali, pp. 409-414.
– Preciado-Azanza, G & Akinleye, A. (2020). Dancing the Digital Age: a survey of the new technologies in the choreographic process, Journal of Genius and Eminence, vol 5, pp. 37-52
– Akinleye, A. & Preciado-Azanza, G. (2022). SPACE+DIGITAL+DANCE: Dancing the digital with the ecologically connected-body, VII Congreso Nacional y IV Internacional 2022, 18-20 November, Zaragoza (Spain)
– Akinleye, A. & Preciado-Azanza, G. (2020). Dancing the digital beyond-body and the ecological connected-body, ECODATA: 5th Open Fields conference and RIXC Art Science Festival 2020, 8-10 October, Riga (Latvia)
– Preciado-Azanza, G. & Akinleye, A. (2019). 5th International Conference Re: Generations: dance and the digital space 2019, 7-9 November, Manchester (United Kingdom)
– Preciado-Azanza, G. (2021). Ciencia y Danza. SPACE+DIGITAL+DANCE, Investigación coreográfica con nuevas tecnologías, Danza en Escena, vol 48, pp. 48-49
Dance Assemblages
Collaborations with Virtual Reality (VR)
Dance lives within, through and across the body and the digital. This research branch is an exploration of choreography that is the sum of the dance. We capture duets between humans, duets between human and non-human as a single avatar. We are interested in the artistic value to the choreography as well as the social and ecological statement of this capturing of togetherness.
SPACE+DANCE +DIGITAL
Collaborations with Augmented Reality (AR)
AR allows the performance experience to be within the physical space of the audience and at the same time shared and responded to by people digitally coming together across geographic, political, language and social barriers. Part of the research impetus for this project is to ask what does it mean artistically for dance to take advantage of the physical boundary crossing of digital space?
Choreographic research (SPACE+DANCE+DIGITAL) at MIT Immersion Lab. funded by Ivor Guest Research Grant, Society for Dance Research.
Further funding applications are pending.